Pages: [1] 2 3 4 |
1. So now that OMS is gone can get a new "quick" game mod... - in Feedback/Requests [original thread]
I've always been primarily an AV trooper in my Dust career . There are times I simply do not wish to slog through a long skirm or dom to hunt my prey , OMS was a fast option for limited playtime . But I understand why it was taken out. Still lon...
- by Gelan Corbaine - at 2015.03.14 11:33:00
|
2. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
el OPERATOR wrote: Just. Let. Them. Die. That. Loses.Us. Ambushes.
- by Gelan Corbaine - at 2014.11.05 00:15:00
|
3. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Gabriella Grey wrote: manboar thunder fist wrote: 200m in the redline is incredibly viable on certain maps like the Dom pipe road compound map in the city I agree with you on this if there was a way for scouts to increase and decrease zoo...
- by Gelan Corbaine - at 2014.09.03 17:33:00
|
4. Please Rattati, tread carefully into the 15% projectile damage - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: The profile for projectile weapons should be -15% shields + 5% armor This will only reduce max bonus against armor by 5% while bringing it closer to a balanced state. How to completely screw over the Minmatar in o...
- by Gelan Corbaine - at 2014.09.01 13:03:00
|
5. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Logi Bro wrote: [ I don't think you understand the concept of hit and run. Your objective isn't to make a kill every time you run into a room, then trollololol your way out 50 WP richer. The fact that you think that is how it works is just pro...
- by Gelan Corbaine - at 2014.08.30 22:02:00
|
6. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cat Merc wrote: Umm, I'm pretty sure the Combat Rifle is the rifle with the least amount of time required to unload a clip. That has absolutely no bearing on my argument Cat . The damage proposal is to slightly increase the CR's TTK and g...
- by Gelan Corbaine - at 2014.08.30 20:12:00
|
7. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Logi Bro wrote: As far as the Minmatar suits are concerned, if you are going to give a buff across the board to all of them, it would be awesome if you could make it shield recharge and/or recharge delay buffs instead of eHP. It just fits bette...
- by Gelan Corbaine - at 2014.08.30 19:43:00
|
8. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Speed of the missiles definitely need an increase so that Python doesn't out race them by simply circle strafing . Seriously guy didn't even bother to straighten up and burn off . Just made this long circle sideways around the base with his nose p...
- by Gelan Corbaine - at 2014.08.19 22:56:00
|
9. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: Can you guys fix bugs instead. Sidearms are fine. *looks at his Flaylock. Whacks AB over the head with it . *
- by Gelan Corbaine - at 2014.08.19 09:08:00
|
10. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Harpyja wrote: CCP Rattati wrote: In my opinion vehicles should never have been in Ambush. Simple. It's not because they are unbalanced or other reasons. I would be happy to have a vehicle only mode but that's never going to happen, due to h...
- by Gelan Corbaine - at 2014.07.09 23:23:00
|
11. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Every single FPS game that I have played has a vehicle free TDM. I see no reason why DUST 514 should not have it. I am fine with vehicles moving to Dom and Skirm because they are objective based. They are also long........
- by Gelan Corbaine - at 2014.07.09 23:15:00
|
12. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Pokey Dravon wrote: The support bonuses should really offset the biggest downside of the gun, in my opinion.......Gallente is.....a little trickier Gallente could have bonus to OPTIMAL RANGE of racial weapon...
- by Gelan Corbaine - at 2014.07.06 13:24:00
|
13. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
Cat Merc wrote: Sinboto Simmons wrote: Velociraptor antirrhopus wrote: CCP Rattati wrote: You have no idea how much I dislike how PG upgrades work Personally, all it really amounts to for me is getting an extra complex plate on my G...
- by Gelan Corbaine - at 2014.06.11 10:29:00
|
14. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
The-DON of-DOT-MAFIA wrote: Gelan Corbaine wrote: bogeyman m wrote: The-DON of-DOT-MAFIA wrote: I know that you cannot make changes in regards to my following statement. CCP failed to tie players race, to their kit therefore "playsty...
- by Gelan Corbaine - at 2014.06.10 21:12:00
|
15. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
bogeyman m wrote: Gelan Corbaine wrote: bogeyman m wrote: The-DON of-DOT-MAFIA wrote: I know that you cannot make changes in regards to my following statement. CCP failed to tie players race, to their kit therefore "playstyles" where...
- by Gelan Corbaine - at 2014.06.10 20:52:00
|
16. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Forcing segregation is bad ..... Forcing segregation without offering a decent alternative is worse . Ambush is the quick and dirty match . something to do when you don't have time or the patience to commit to the longer matches of Skirm and Dom ....
- by Gelan Corbaine - at 2014.06.10 20:42:00
|
17. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
bogeyman m wrote: The-DON of-DOT-MAFIA wrote: I know that you cannot make changes in regards to my following statement. CCP failed to tie players race, to their kit therefore "playstyles" where broken from the get go. RACE + Race's suit + ...
- by Gelan Corbaine - at 2014.06.10 20:08:00
|
18. Galaxies - in Feedback/Requests [original thread]
Heh we are not using 1 percent of the galaxy we got . In other words expanding out of Molden Heath first into the rest of rest of New Eden High Low Null and Worm . Sadly might not happen till Legion .
- by Gelan Corbaine - at 2014.06.10 18:19:00
|
19. Heavys And HMG - in Feedback/Requests [original thread]
Feedeesex wrote: Velociraptor antirrhopus wrote: Grenades. Remote explosives. Shotguns. Rail rifles. Combat rifles. Mass Drivers. Laser Rifles. Even scrambler rifles should be killing heavies and if you're not then you're bad at this game. S...
- by Gelan Corbaine - at 2014.06.10 18:12:00
|
20. Kinetic Cats in the highslots - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Dislike. Further shafts the MinScout. Maybe Codebreakers, but not KinCats. And yet Codebreakers is what the Minscout is supposed to be fitting In fact, this will help the Min scout, as they have equal...
- by Gelan Corbaine - at 2014.06.10 15:26:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |